Creative systemsInteractive learningtext

Turn a complex topic into an interactive field guide

Designs a useful explorable experience before anyone builds it.

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Prompt

Design an interactive field guide about [TOPIC] for [AUDIENCE]. Give three exploration paths, a simple navigation map, one small interactive exercise per path, source requirements and a no-JavaScript fallback. Explain what users should learn or decide at each step. Avoid decorative interaction that hides essential information. End with a one-page build brief and measurable usability checks.