Creative systemsInteractive learningtext
Turn a complex topic into an interactive field guide
Designs a useful explorable experience before anyone builds it.

Ready to use
Prompt
Design an interactive field guide about [TOPIC] for [AUDIENCE]. Give three exploration paths, a simple navigation map, one small interactive exercise per path, source requirements and a no-JavaScript fallback. Explain what users should learn or decide at each step. Avoid decorative interaction that hides essential information. End with a one-page build brief and measurable usability checks.