Interactive storytellingBranching routestext

Deliver one note through two playable routes

Compares two routes whose obstacles reveal different characters.

Editorial illustration for Deliver one note through two playable routes
Editorial illustration for this prompt; the prompt itself does not generate this image.

Ready to use

Prompt

Set a fictional delivery story in [SETTING]. The player is a courier carrying a sealed note to [RECIPIENT ROLE]. Offer two routes with different practical obstacles and social choices; neither may require opening the note. Keep a route map and a three-item condition ledger. Present one decision per turn for at most five turns, then an ending showing how the route affected relationships but not the note's contents. Do not invent a real address or private message. Verify that both routes reach the recipient and that no choice relies on hidden information.